The game was just released worldwide yesterday and physical copies are sold out in alot of places already. For the last two generations, Super Smash Bros. was the game many hardcore PS3/PS4/Xbox 360/Xbox One fans bought a Nintendo console for. The 3DS version marks the first time the franchise has come to the handheld division.
Wii U owners beware: Even with crossplay, once you start playing the 3DS version you’ll have a hard time putting it down!
Unlike Brawl, with SSB3DS you’ll lean a bit more on Online Play if you don’t know anyone nearby with the game. The upside to playing 4-way with friends is you’re all not tethered to a TV and you’ll have a bit of privacy while playing with and against each other.
I kept seeing alot of critics bitch about the 3DS version being “dumbed down”. Then the Demo was released and shut them up. You guys know I have the original SSB (Nintendo 64), Melee (Gamecube) and Brawl (Wii). The only difference between the 3DS version and previous versions of SSB is the screen size difference. SSB3DS and SSBWiiU were developed simultaneously. The “cell shaded” look of the characters in the 3DS version is barely noticable and shouldn’t be for those who played Melee and Brawl especially.
…Now let’s talk about who did and didn’t make the cut. Now that the game has been released I am sharing the FULL roster including the Unlockables.
I can confirm the above roster is the actual roster for the 3DS Version. Contrary to what was announced earlier tihs year, Wii Fit Trainer is in the 3DS version of the game. The following characters need to be unlocked before you can use them:
- Bowser Jr.
- Mr. Game & Watch
- Duck Hunt
- Dr. Mario
- Dark Pit
I bolded the ones I unlocked so far. Lucina, Bowser Jr., Dr. Mario and Ganondorf are unlocked by clearing Classic Mode using specific characters. In the case of Bowser Jr., you also need clear Classic on the 7.0 or higher difficulty in addition to using a specific character to do it. I already spoiled alot so I’ll leave you to figure out who needs to be used!
Noticably absent from the roster are the Ice Climbers. There is no DLC for SSB3DS as far as I know. I didn’t like using the Ice Climbers in Melee and Brawl personally since it was so dependant on using both of them in tandem. if Nana was lost (and competatively, players knew to separate them and get rid of her ASAP) Popo lost his recovery ability.
As I mentioned in my previous post, Sonic returns as 3rd Party Character. There are rumors Knuckles or Amy will be in the Wii U version but until the game is released, they’ll be nothing more than rumors. Shulk, Pac Man and Megaman are the other four guest characters entering the series.
Nintendo said both games will have the same number of playable characters but not necessarily the exact same rosters in each game. As we get closer to the release of the SSB Wii U, more info will be revealed.
As for me, I’m good with the 3DS version. I can play it on the go and most importantly, I’m playing it now XD
Almost forgot to talk about the Mii Fighters. Since Mario Kart Wii, Nintendo has given gamers the ability to use their Mii Characters in select games. SSB3DS replaces Tomadachi Life on my list of favorite games that usee Miis.
There arre 3 types of Mii Fighters: Gunner, Brawler and Swordsman. In ordeer to make one, you need to import Miis from the Mii Plaza just like Tomadachi Life and is done from within the game. Even though all 3 types share the same icon on the character select screen, they are considered 3 different characters. Of course, this also means there are 3 different trophies to collect in Classic. When you click their shared Icon, you’re prompted to pick any Mii Fighters you made (all 3 types are simply announced in-game as “Mii” or “Mii Fighter”).
The Mii Fighter also replaces the Fighting Wire Frames from Melee and Brawl in said modes. See how long you can last on Cruel Melee!