It took reading a fanfic for me to realize a MAJOR tie-in Fire Emblem Echoes has with Fire Emblem Awakening

Image result for Fire Emblem Echoes Shadows of Valentia Thabes Labyrinth

Image result for Fire Emblem Awakening Grima


…MAJOR spoilers for both games, obviously.

Mind you, Awakening has been out for 6 years and Echoes has been out for 2 years now. There are quite a few other tie-ins between the games but the one concerning the boss of the postgame Thabes Labyrinth dungeon in Echoes…whew. I didn’t figure it out until after I read a fanfic about The Creation but this being is actually the evil dragon from Awakening, Grima. Even more terrifying is according to the tabelets you read on your way to it in Echoes, it was created by someone (who and how being a mystery).

I mentioned there were a few tie-ins between Awakening and Echoes. There is also an indirect tie-in to Fates’ third campaign Revelations. Those who played Revelations finds out the invisible hand that pitted Nohr and Hoshido against each other is actually a (wait for it) dragon called Anankos. One of the problems with Dragonkind established in Echoes’ lore involving Mila and Duma is inevitably, dragons will lose their minds to madness because of how long they live and need to be put down eventually.

Mila is actually dead by the time the events of the game begins. She’s killed by Emperor Rudolph, who uses the Valentian Falchion to slay her (it’s revealed in a flashback cutscene though her death happens offscreen). Duma is put down by Alm in the game’s final battle with the same sword. The only way to kill a dragon is with either the power of another dragon or turning their own power against them. The Valentian Falchion was made using one of Duma’s Fangs. Duma’s madness made him bloodthirsty, which directly impacted the Rigelian Empire he founded. Mila’s madness made the Zofian Empire lazy and carefree to excess, paving the way for the collapse of the country and the Zofian Royal Family being almost completely wiped out (Celica and her brother Conrad survived). So, both of them had to die to free the people living on continent.

Fast forward to the second half of Awakening. Present-day Valm is actually Valentia and the empire’s castle is where Rigel’s castle was. Walhart’s unique class is the Conqueror. Alm’s third tier DLC-only class is also called Conqueror. The coincidence is intentional. The first king of the unified Valentian continent was clearly a hero and a legend Walhart was inspired by. He even states he considered Emmeryn to be his polar opposite. They both held extreme views and both died upholding their beliefs.

Mila and Duma were polar opposites on Valentia. Alm and Celica finding The Creation–later called Grima–is likely canon. We know from Lucina’s apocalyptic future Grima rampaged and wiped out mankind. She goes back in time to a few years before his first appearance to try to stop the events leading to him being unsealed from happening. She ultimately fails obviously. It is worth noting some easy to miss Lore about why Dragons have human forms is revealed in Awakening and to a lesser degree, in Fates.

Nah, who is a Manakete from the future in Awakening (Nowi’s daughter) reveals in a support conversation with Tikki that she worries she will eventually lose her mind to her dragon side one day. She reveals she figured out staying in her human form is what keeps her from giving in to her primal instincts while transformed and is afraid she will not be able to resist her primal instincts when she transforms in the future. Why is this important? Well the main plot for Awakening involves Robin, who is revealed to actually be Grima’s human vessel. Naga, the Divine Dragon in Awakening (and Tiki’s master) reveals Chrom’s Falchion can only reseal Grima. The only way to truly destroy him is with his own power. Robin is also Grima and vice versa so he (The Canon version of Robin is Male) delivers the finishing blow to his other self. Even though Awakening gives you a choice of the two, Robin delivering the finishing blow is likely canon.

In Fates, Anankos’ human form split off from his dragon self completely. His human form used that last of his power to bring Inigo (Laslow), Severa (Selena) and Owain (Odin) from the world of Awakening (after the events of that game) to the world of Fates. Anankos had two children with human women. One of them was Lilith. The other one is Corrin, who is born to Queen Mikoto of Hoshido. That’s how she (The Canon version of Corrin is Female) got the ability to transform into a dragon (and use Dragon’s Veins).

Getting back to Grima and Robin. Grima reveals since they are the same being technically, he can see everything Robin sees. They are the same being split between two bodies. The Grimleal of Plegia who worship Grima spent who knows how long creating a human vessel for Grima. As I mentioned earlier, Grima is actually a created being. When he was created, Grima didn’t have a human form like Manakete usually do (Nowi, Myrrh, Tiki, etc.) and is a full dragon unlike Corrin and Nah, who are half human and half dragon.

So, the Grimleal worked for many years to make a human vessel capable of containing Grima’s power. They finally succeeded with Robin, who is also the son of Validar who himself is the leader of the Grimleal. The story goes, Robin’s mother had second thoughts and she took Robin away. At some point prior to the start of Awakening, the Grima from Lucina’s future followed her through time and immediately tried to enter his body. The problem was Grima was so powerful, the act of simply trying wiped Robin’s memories. Grima had to change his approach and waited until Robin got stronger and was therefore capable of containing his power.

Naga explains to Robin that if he finishes off Grima, he would likely die with him because they are the same being. Canonically speaking, Robin is reincarnated as a normal human afterward. You’ll notice at the beginning of the game, Robin has a Grimleal tattoo. If you have Robin deal the finishing blow to Grima, the tattoo is gone. If Anankos’ human form hadn’t been killed before the events of Fate, it may have been the same with him as well. One can only speculate though.

I would like to see an Awakening sequel and an Echoes sequel personally though I doubt the latter would happen since it’s a remake of Gaiden. An Echoes sequel could take place on Valentia and help set the stage for the events of the second half of Awakening on the continent of Valm. An Awakening sequel would likely have to factor Inigo (Lazlow), Severa (Selena) and Owain (Odin) going to the world of Fates. Before he dies, Anankos gives them a crystal that allows them to return to either their original time or the one they journeyed to in Awakening. That could be interesting to explore as well as the post-Grima world. Valm is war-torn, Plegia lost their second king in 3 years and other stuff that hasn’t really been touched. I do think there would be plenty of material to make a full sequel personally.

All that said, it’s pretty cool when you think about it that The Creation introduced in Echoes is also Grima, who is the big bad for Awakening. If you haven’t played the 3DS Fire Emblem games–Awakening, Fates (Birthright, Conquest and Revelations) and Echoes–they’re worth getting a 3DS for.



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Sony confirms they are OUT of the Handheld Market and speculation on a cancelled Fire Emblem remake

Image result for Sony Playstation Vita


To the surprise of no one, a Sony executive stated in a recent interview there will be no successor to the Playstation Vita. The comments come during a year Nintendo is ramping up its gradual shutdown of their own handheld division. 30 years after the era of dedicated handheld game consoles took off with the original Game Boy, it’s fitting that the era would end with said console’s great-great-great-grandson (Game Boy Color, Game Boy Advance and Nintendo DS), the Nintendo 3DS.

The Sony Executive blamed the timing of the console’s release (2013) and the explosive popularity of mobile gaming as the reasons the Vita ultimately failed. The problem with that arguement is the Nintendo 3DS, which was released the year before did just fine for several years (but of course a Sony executive would leave that detail out, LOL). The Vita was a more powerful console compared to the 3DS–I owned both at the same time so I can say that–but the truth I lamented was Sony wasn’t willing to invest in it from the beginning, likely due to fears it would end up like the PSP (the most hacked and modded console in gaming history).

…So, the Vita is now a collector’s item. Me, I plan to buy two again once I have the money. Why? Because I bought a MASSIVE amount of digital-only games I liked first, I want to migrate some Save Data to my PS4 second it’s a fun console overall third. Who two? Because I have two 128GB PS Vita Memory Cards and they are both basically full that’s why. I definitely want to buy two in the next 2 or 3 years since already, it’s become a hard to find handheld outside Amazon or GameStop’s online store.

Image result for Fire Emblem remake cancelled

For those who might not know by now, the recently released Link’s Awakening remake on the Nintendo Switch was originally planned to be released on the Nintendo 3DS. Alpha Dream, the studio known for the Mario & Luigi games filing for bankruptcy last year changed things. Link’s Awakening was already late in its development at the time so it probably wasn’t too hard to move it to the Switch instead of the 3DS. It’s also easy to see Pokemon Sword and Shield had been planned for the Switch all along after Pokemon Let’s Go Pikachu/Eevee sold successfully. I can’t say I believe the series’ 2-game model for the main series Pokemon games on a Home console–technically the Switch is a Hybrid Console–is appropriate but clearly Nintendo was convinced with the Pokemon Let’s Go games it’s viable.


Anyway, among the games originally planned for release on the Nintendo 3DS that were cancelled was a Fire Emblem remake. The newest entry in the series, Fire Emblem: Three Houses was released on the Switch this past summer. Speculation has been rampant on what that cancelled Fire Emblem title may have been a remake of. Fire Emblem Echoes: Shadows of Valentia (2017) was a remake of Fire Emblem Gaiden (NES) which had never been released outside the U.S. before. Chronologically, it was the third game in the series but takes place between the first game (released in the US as Fire Emblem Shadow Dragon on the Nintendo DS) and the second game Fire Emblem Mystery of the Emblem (NES Japan Only, it got a Nintendo DS remake that was also Japan Only) which both have Marth as the main Lord. This is evidenced by the presence of four characters from the from Marth’s games in Gaiden/Echoes: Zeke and the Whitewings sisters (Est, Palla and Catria).

Most Fire Emblem fans agree the cancelled game was likely one of the three Fire Emblem games yet to get a remake:

  • Geneology of the Holy War (SNES, Japan only)
  • Thracia 776 (SNES, Japan Only)
  • Binding Blade (Game Boy Advance, Japan Only)

Geneology of the Holy War spanned two generations with Sigurn as the main Lord for the first generation and his son Seliph the main Lord for the second generation. Thracia 776 featured Leif and takes place between the two generations of Geneology of the Holy War. Apparently, it was originally planned to be a part of said game then it was made a separate game entirely. Binding Blade was actually the sequel to the game that would come after it, Burning Blade/Blazing Sword. Said game was released in the US as Fire Emblem on the Game Boy Advance (without Burning Blade/Blazing Sword part, just “Fire Emblem”) because it was the first-ever Fire Emblem game released outside Japan as a market test. Nintendo was taken off guard by how MEGA popular the game was and it actually became hard to find a physical copy after the first two years.

Super Smash Bros. Melee (Gamecube) featured Marth from the first game as well as Roy from Binding Blade, which was the most recent Fire Emblem game released at the time. This was the other reason Nintendo of America considered releasing Binding Blade for the tie-in but decided not to because they felt American gamers would find it too difficult. The followup game (Burning Blade/Blazing Sword) was chosen instead for market testing outside Japan. 18 years later, Fire Emblem fans are STILL asking “is Roy in this game?” every time a new entry in the series is released and quickly disappointed to find the answer is no. Roy does have an Amiibo for the 3 recent Super Smash Bros. titles (Switch, 3DS and Wii U) and is also part of one of the guest teams in Fire Emblem Awakening though. He, along with the other Fire Emblem Amiibo characters can also be summoned in Fire Emblem Echoes.


Image result for Fire Emblem Binding Blade

Speculation is rampant the cancelled Fire Emblem title was likely Binding Blade. I played it about 15 years back on an emulator on my computer with an English patch. I have also played Thracia 776 and Geneology of the Holy War (also with an English patch). Of the the three, Binding Blade simply makes the most sense because of the demand for Roy’s game in the US going on 18 years alone now. It’s a MASSIVE game in and of itself and a 3D remake on the Switch will be even more interesting to see.

We could certainly find out for sure what the cancelled was for sure sometime next year if not if it will be released on the Switch. My money’s on that game being Binding Blade obviously. Bookmark the Fire Emblem fansite Serenes Forest, which is sure to be one of the first to break the news!



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Pokemon Sword and Pokemon Shield are now out…and I’ve decided to hard pass on them

Image result for Pokemon Sword and Shield


…I feel like it’s more than fair for me to now say the naysayers were justified in their scathing criticism of the newest entires in the MAINLINE Pokemon games when they were first announced almost 8 months ago. You can find out the specifics if you simply go to, which has begun covering the games in detail as of November 14.

Game Freak struggled to publicly defend the controversal decision to not include all Pokemon from the National Pokedex since the bombshell announcement, which now stands at 890 (80 new Pokemon). I don’t just mean they’re not natively available like Gens 3 through 7. I mean the data for them is not in Sword and Shield. So, you CAN’T transfer them into the game. notes just over 450 Pokemon including all of the second (Johto), third (Hoenn), fifth (Unova), sixth (Kalos) and seventh (Alola) Gen Pokemon are omitted. Most of the Pokemon that ARE in the Pokedex for Sword and Shield–400 Pokemon–are actually older Pokemon. Only 80 new Pokemon are introduced so yes, the other 320 Pokemon are Pokemon from past games.

…That actually wasn’t the deal breaker for me though I now do agree with one comment I read on Facebook where one person basically said Nintendo is charging $60 for less compared to the older games. Game Freak owned it and admitted the real reason they cut half the National Pokedex from Sword and Shield is so they could focus more time and attention on the Dynamax and Gigantamax mechanics, which are unique to the new games.

26 Pokemon have Gigantamax forms on that note. Yes, only 26 out of 400 Pokemon. Over 450 Pokemon were excluded so just 26 Pokemon could have a Gigantamax form. This wasn’t even considered for Mega Evolution in the 6th Gen games. In the Alola Games, ALL Pokemon could use Z-Moves–the trademark mechanic for those games–in comparison. As a reminder, you’re paying $20 MORE for LESS (The Alola games were $40 when they were released) overall. While no new Mega Evolutions were introduced in Alola, the games DID support Mega Evolution after you beat the Elite Four. Both Mega Evolution and Z-Moves are left out of Sword and Shield which I don’t have a problem with personally.

The deal breaker for me was the revelation that almost 40 Pokemon moves (excluding Z-Moves on that note) were also cut. If you transfer in a Pokemon that knows say, Mirror Move or Sky Uppercut you will be promoted to delete the move. That’s a HELL NO from me on getting this game because of that. I was willing to overlook paying $20 more knowing over 400 Pokemon are not programmed into the game. Knowing I will be forced to delete moves if the 320 Pokemon from past games have it is a hard pass on these games from me. It now makes sense why the games’ Move Relearner–that’s a guy who will teach all Pokemon moves it once knew–doesn’t charge anything this time.

Still, this makes Sword and Shield a hard pass for me. I was willing to overlook the price increase and Pokemon omissions but not the forced move deletions from imported Pokemon. No wonder Game Freak didn’t want to say too much about what will be omitted. I forgot to also say since the Ice Rock, Moss Rock and Magnetic Areas aren’t in the Galar Region, you evolve Eevee, Charjabug and Galarian Darumaka with the Leaf Stone, Ice Stone and Thunder Stone (Magneton and Nosepass aren’t in the games on that note). That just SCREAMS “cut corners to rush the release of the games” to me personally. Clearly many longtime Pokemon fans felt the same since the games were first announced.


I’ll give props where it’s due to Game Freak for knowing these changes would piss off a lot of people enough to not want anything more to do with the Pokemon games and still having the balls to follow through. Reportedly, many developers were against the call omit over 450 Pokemon. Further, Game Freak said moving forward omitting most Pokemon from the games will be its new policy. All to roll out games faster. They got this one wrong at the end of the day. Folks would’ve happily waited 6 to 12 more months if it meant ALL Pokemon could be used.

The last time there was a Pokedex-related firestorm like this was when the third Gen Pokemon games Ruby and Sapphire were introduced back in 2003 for the Game Boy Advance. Unlike the first two Gens, you couldn’t trade between the third Gen and first two Gens. You were starting fresh in short. Nintendo revealed when their remakes on the 3DS were released the reason was technical. They said if Cloud Storage existed back then, they would have gone that route to allow people to transfer Pokemon to the third Gen Games.

Nintendo would later address the problem in the third Gen with the release of Pokemon FireRed and Pokemon LeafGreen, which were released to coincide with the 10th Anniversary of the release of the original Pokemon Red and Blue (Green in Japan). Pokemon Coliseum for the Gamecube allowed players to catch Pokemon from the Johto Region and thus complete the National Dex. Nintendo made sure players could transfer older Pokemon to the next Gen without too much difficulty from the 4th Gen on via the Pal Park (4th Gen), Migration (5th Gen), Poke Transporter App (6th Gen and virtual console).

Image result for Pokemon Home App

As of right now, I have no reason to get the Pokemon Home App.

It will be subscription-based like Pokemon Bank on the Nintendo 3DS is but will be the new central place for Pokemon Mass Storage for ALL the Pokemon games past, present and future. Pokemon Bank allows one to store 3,000 Pokemon from the 5th, 6th and 7th Gen games as well as the Virtual Console versions of the 1st and 2nd Gen games via the Poke Transporter App. Pokemon in the Virtual Console games can be moved by placing them in the 1st Box of the PC but as a reminder, the transfer is 1-way. Also, Pokemon transferred from the Second Gen can only be sent to the 7th Gen games from Pokemon Bank. Pokemon transferred from the first Gen can be sent to the 6th or 7th Gen games.

This post went on for much longer than I planned but I’ve said my piece. I’m still getting a Switch eventually (once I have the means) but I’m definitely not getting Sword or Shield. That’s how you show a company you don’t like something. With your wallet.


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World of Warcraft Classic goes live on August 27 and yes, I will be Day One In

Image result for World of Warcraft Classic


Blizzard took the time to whip together a Primer for those who never played WoW Back in 2006. I urge folks to check it out as it covers all the major stuff those who started playing WoW from its first expansion, The Burning Crusade and later should know about.

The one thing they announced last month not repeated there is you WILL need an active subscription to play WoW Classic. If you have an active subscription now for the current game, you’re good. So yes, you are getting two games for the price of one subcription. Given my toaster of a desktop PC doesn’t have the specs to run what most are calling the Retail version of WoW anymore, this gives me access to WoW Classic.

I bought 30 Days Prepaid Time last night just so I could log in during Thursday’s Stress Test and see for myself. The horrible lag made it impossible for me to do anything more than create a character on the sole Oceanic Server made for the Stress Test–because all three US Servers available for the stress test were full–and then spend the next 70 minutes trying to get into a building literally 15 feet away so I could use the Global Chat channel in-game and talk to folks. The lag was something else. Blizzard actually spent the two years between WoW Classic being announced and announcing its release date earlier this year making the game future-proof and by that I mean making it so the game will run on current and future operating systems. Windows XP was around when WoW first launched back in 2004.

We are getting WoW as it was in 2006: Just before The Burning Crusade was released. The Molten Core raid will be available when in launches while the other Raids will slowly become available in the weeks and months to follow. All the content is already in the game at launch. Blizzard is just going to make things live over time so players are not overwhelmed.

Image result for World of Warcraft Classic


Before I get to talking about my WoW Classic Plans, here’s some info those who played WoW from the first expansion and later need to be mindful of if they decide to give WoW Classic a try.

First, here’s what didn’t exist in WoW back in 2006:

  • Blood Elves as a Playable Race (Introduced in The Burning Crusade)
  • Draenei as a Playable Race (Introduced in The Burning Crusade)
  • Flying Mounts (Introduced in The Burning Crusade)
  • Guild Banks (Introduced in The Burning Crusade)
  • Heirlooms (Introduced in Wrath of the Lich King)
  • Achievements (Introduced in Wrath of the Lich King)
  • The Inscription Profession (Introduced in Wrath of the Lich King)
  • Death Knight Class (introduced in Wrath of the Lich King)
  • Dungeon Finder (Introduced in Wrath of the Lich King)
  • Flying on Kalimdor and The Eastern Kingdoms (Azerothian Flight, Introduced in Cataclysm)
  • The Archeology Profession (Introduced in Cataclysm)
  • Worgen as a Playable Race (Introduced in Cataclysm)
  • Goblins as a Playable Race (Introduced in Cataclysm)
  • Raid Finder (Introduced in Cataclysm)
  • Battle Pets (Introduced in Cataclysm)
  • Transmogrification (Introduced in Cataclysm)
  • Guild Perks (Introduced in Cataclysm)
  • AOE Looting (Introduced in Cataclysm)
  • Pandaren as a Playable Race (Introduced in Mists of Pandaria)
  • Monk Class (Introduced in Mists of Pandaria)
  • Bank Mats Tab (Introduced in Mists of Pandaria)
  • Demon Hunter Class (Introduced in Legion)
  • Profession Catch Up Mechanics (Introduced in Mists of Pandaria)



I know, it’s alot of stuff. In addition, Varian Wrynn is missing during the events of WoW Classic and The Burning Crusade. Bolvar Fordragon is the Human Faction Leader. Technically it’s Anduin but he’s nothing more than a figurehead in comparison. Magni is also the sole ruler of Ironforge. In addition, High Tinker Geblin Mekkatorque resides in Ironforge. Horde side, Thrall is Warchief and is located in the middle of the city alongside Vol’Jin, who is in the same room and requires a separate raid group to deal with him. That made getting to Thrall extra dangerous for Alliance Players looking to kill him since it gave time for Horde players to run to his defense. The Warchief is close to the front entrance after Wrath of the Lich King and Vol’Jin is not in the city anymore. Cairne Bloodhoof–father of Baine Bloodhoof–is Chieftain of the Tauren. This is before the Blood Elves and the Draenei enter the picture in The Burning Crusade.


Now here’s what’s different from Retail WoW:

  • You would have to manually walk or ride all the way to any dungeon or raid you wanted to do.
  • Hearthstones have a 60 Minute Cooldown (reduced to 30 Minutes as of Mists of Pandaria)
  • The Undercity and Darnassus still exist (destroyed at the beginning of Battle for Azeroth)
  • Must see Class Trainers to train skills (Learned automatically while leveling after Wrath of the Lich King)
  • Hunter’s Survival Specialization is Ranged (Changed to Melee in Legion)
  • The Dark Portal is inactive (Leads to Outland from The Burning Crusade to Mists of Pandaria)
  • Riding is learned at level 40 (Lowered to level 30 halfway through Wrath of the Lich King and again to level 20 by the end of the expansion)
  • Epic Riding is learned at level 60 (Lowered to 40 at the end of Wrath of the Lich King)
  • Can’t use other Races’ Mounts (changed halfway through Wrath of the Lich King)
  • Can turn in Cloth to gain Rep with playable factions (removed after Wrath of the Lich King)
  • Talent Tiers don’t exist yet (replaced Talent Trees after Wrath of the Lich King)
  • Leatherworking and Blacksmithing Specializations (Removed after Wrath of the Lich King)
  • Regents are needed to use certain skills like Runes for Portal/Teleport Spells (removed after Wrath of the Lich King)
  • Arrows, Bullets and/or Shells are needed to use Bows/Crossbows/Guns (Ammo requirement removed after Wrath of the Lich King)
  • Signature Core Abilities such as Summon Fel Guard and Titan’s Grip are unavailable until level 50+ (automatically learned at level 10 starting in Cataclysm)
  • Dwarves and Gnomes both start in Coldridge Valley in Dun Morogh. Gnomes start in New Tinker Town starting in Cataclysm.
  • Orcs and Darkspear Trolls both start in The Valley of Trials in Durotar. Darkspear Trolls start in the Echo Isles starting in Cataclysm.
  • Humans don’t get the Hunter class until Cataclysm.
  • Dwarves don’t get the Shaman class until Cataclysm.
  • Gnomes don’t get the Priest Class until Cataclysm. They gain the Hunter Class in Legion.
  • Night Elves don’t get the Mage Class until Cataclysm.
  • Orcs don’t get the Mage Class until Cataclysm.
  • Trolls don’t get the Druid Class until Cataclysm.
  • Tauren don’t get the Paladin and Priest Classes until Cataclysm.
  • Undead don’t get the Hunter Class until Cataclysm.
  • Keys, Explosives or Rogues are needed to open most locked doors (as well as chests). Keys are made using the Blacksmithing Profession while Explosives can be made using the  are removed from the game after Wrath of the Lich King.
  • Crafting Mats can only stack to 20. It was increased to 200 in Warlords of Draenor.
  • Crafting Mats must be in your bag for you to craft. You can craft using mats in your bank starting in Mists of Pandaria.

…Those are most of the big ones from memory I can recall right now.


Finally, here’s what’s different from many but not all zones changed in Cataclysm:

  • Stormwind Harbor, which is added after The Burning Crusade does not exist yet. Menethil Harbor in the Wetlands connects to Teldrassil and Theramore. Alternatively, one could ask a level 40+ Mage for a portal.
  • Auberdine, which is destroyed by The Cataclysm still exists. Boats to Theramore and Darnassus can be found here. A boat to Azuremyst Isle was added in The Burning Crusade and the boat to Theramore was replaced with a boat to Stormwind City in Wrath of the Lich King. After the Cataclysm, the docks were relocated to Teldrassil.
  • Horde Players looking to get into Darnassus would have to fight their way to the boat to Darnassus, killing the guards on the boat as soon as they respawn and all the way into the city. That’s in addition to Alliance Players who may move to intercept. After the Cataclysm, Horde Players with Epic Flying and Azerothian Flight can simply fly to Teldrassil before they run out of Stamina and oftentimes avoid detection entirely.
  • Speaking of Wetlands. Those who played as Night Elves or Draenei before Cataclysm may remember the imfamous Wetlands Run. Outside a Mage Portal, the only way for a Night Elf or Draenei to get to Stormwind was running through The Wetlands, which is a level 20-27 zone. A Night Elf or Draenei wanting to quest in Elwynn Forest or Dun Morogh would have to either ask a Mage for a port or do The Wetlands Run, which will certainly result in dying a few times for players far below the reccommended level range. Humans, Dwarves or Gnomes would likely be level 20+ by the time they pass through Wetlands from the south but likely not Night Elves.
  • The Wetlands Run takes you east out of Menethil Harbor across the length of the zone and south into Loch Modan. You would then go through one of the two western exits into Dun Morogh and onto Ironforge. From here, you could take the Deeprun Tram to Stormwind City (Don’t forget to set your Hearthstone to Stormwind City!). Did I forget to mention you would have to do the ENTIRE run on foot? Halfway through Wrath of the Lich King, the level requirement to learn Riding is lowered to 20 so it would be possible to do the run mounted. Stormwind Harbor being added in Wrath of the Lich King made The Wetlands Run obsolete.
  • Elwynn Forest, Durotar, Dun Morogh, Tirisfal Glades, Mulgore and Teldrassil do not have any flightmasters outside the faction capitals. They each gain at least one additional flightmaster in Cataclysm.
  • Most Level 10 to 40 Zones have only one Flightmaster or one per faction.
  • Azshara is a contested zone. It is taken by the Horde after Wrath of the Lich King.
  • The Eastern Plaguelands’ Towers are contestested World PvP Areas. The faction that controls all of them enjoys a PvE buff for their faction while in the zone.
  • The Alliance has Southshore in Hillsbrad Foothills. It’s destroyed by The Forsaken after Wrath of the Lich King.
  • The tunnel linking Arathi Highlands to The Hinterlands does not exist yet.
  • The overland road from Theramore through the middle of Duskwallow Marsh to The Barrens Boarder does not exist yet. Alliance players will have to use the existing overland road north of Theramore to reach The Barrens from Theramore. It’s the same distance but feels longer since most players do not have Riding the first time they get to Theramore.
  • The Barrens is a single zone pre-Cataclysm. Alliance Players looking to reach Theramore by land would have to run south from either Rachet or Ashenvale southeast being careful to avoid The Crossroads (and Horde Players on PvP Servers). Alternatively, Alliance Players could either take a boat from Menethil Harbor or get a Mage Portal.
  • Thousand Needles is not flooded pre-Cataclysm. It’s a Horde questing area but Alliance Players looking to go to Tanaris would have to pass through Thousand Needles from The Barrens or Feralas. Alternatively, Alliance Players can swim or use the Elixir of Water Walking to travel south from Theramore while hugging the coast.
  • Alliance Players looking to get into the Searing Gorge will need to go in via The Badlands. To get in from Loch Modan, you will need to kill spiders near the boarder from the Searing Gorge side until a key drops. Said key can be used to open the gate keeping low-level players from entering the Searing Gorge.
  • Horde players looking to do The Stockades should expect to die a few times just trying to get into Stormwind City, hopefully while mounted. If the guards don’t kill you, Alliance Players probably will. The same holds true for Alliance Players trying to get into Ragefire Chasm in Orgrimmar.
  • Mt. Hyjal, which isn’t accessible until Cataclysm can be see using the Shaman ability Far Sight. It was one of many areas that was going to be in the game at launch but was cut from the released game.
  • The portal entrance to Quel’Thalas is in the game but is not active until The Burning Crusade.
  • Blackrock Spire, which is a MASSIVE Dungeon was a 10-man Raid until Cataclysm. After Cataclysm, it was properly split into two 5-Man dungeons: Upper Blackrock Spire (UBRS) and Lower Blackrock Spire (LBRS). The final boss of UBRS required a second tank to deal with until it was returned as a 5-Man dungeon. The instance was not only MASSIVE but both dungeons were in the same instance. Completing both ends in the same instance would take at least 2 hours. UBRS was shortened in Warlords of Draenor.
  • Getting into the Blackwing Lair Raid required attunement that involved getting a quest item that drops from the final boss of UBRS. Those who were not attuned could be summoned into Blackwing Lair by a Warlock who was attuned though.
  • Speaking of attunements. Players who completed a quest to go to the entrance to Molten Core from within Blackfathom Deep or UBRS could instantly be teleported into the Molten Core Raid instead of first going through one of the dungeons, saving time. This attunement option is the only one that was never removed from the live game. A common practice was for a Warlock to go in with a Tank and Healer through BFD to Molten Core–which would take at least 30 minutes–and then summon the rest of the raid into the dungeon.
  • Statholme was still one dungeon prior to Wrath of the Lich King though it always had two entrances: The main entrance and the service gate entrance. The level 60 version of Naxxramas could only be accessed after beating Baron Rivendere. The level 80 version of Naxxramas in Northrend is a standalone raid but requires Flying to reach it.


…I’ve mostly played Alliance, hence all the “Alliance Players” lines above.

Image result for World of Warcraft Classic


…That brings me to my plans for when WoW Classic goes live. First, my plans Alliance side. Yes, I plan to play both Alliance and Horde. My Leveling path will likely be unchanged from how it’s always been since I started playing back in 2007/2008.


  • 1 to 30: Elwynn Forest until level 10, then Westfall until level 16. Hopefully get into Deadmines (aka VC). After that, do the entire Redridge Mountains and Duskwood Quest Chains while ignoring the Scythe of Elune Chain (since that sends you to Kalimdor). Upon Reaching Level 27, I go to Wetlands and Quest into Menethil Harbor before going to get the Flight Paths Arathi Highlands, Southshore, Aerie Peak and Western Plaguelands without questing in all those zones. At level 30, I go to Kalimdor.
  • Level 30 to 40: Go to Theramore for the Flight Path, then go back to Menethil Harbor and take the boat to Darnassus. Go to Darkshore and south into Ashenvale to Astranaar, getting the Flight Paths along the way. I take the cave pass Alliance Players must use to enter Stonetalon Mountain and go to the peak for the Flight Path. I then hook south to Desolace and Feralas for the Flight Paths. Then I go back to Nigel’s Point in Desolace to start questing. By the time I finish, I go to Feralas until 40.
  • Level 40 to 52: At 40, I immediately work on getting Riding + Mount. Once I have it, WOOT! Then, I head to Felwood and work on getting Neutral and Friendly with Timbermaw Hold so I can safely enter Moonglade and Winterspring. Once I’m around level 48, I head to Gadgetstan in Tanaris the long way: south through The Barrens through Thousand Needles and then east to Tanaris. I get the Flight Path and go on to Un’Goro Crater and then Silithus.
  • Level 52 to 60: I head to The Plaguelands until level 56 or 57 and then go to The Blasted Lands until level 60.


…Basically, I take my time questing. That’s the plan.

More so since I’ll be leveling five classes to 60, two on PvP Servers. I plan to roll a Human Paladin (Level as Protection to 60 but may respec to Holy for Raiding), Dwarf Warrior (Level as Arms to 60, then switch to Protection for Raiding) and Gnome Mage (Fire but will Respec Frost for AQ) for PvE. The reason I added a Warrior to the list is because after doing a bit of research, Paladin Tanks are only viable in leveling Dungeons. They lack a Taunt and have trouble holding aggro once lost unlike Bear Druids and Protection Warriors. So, it seems I’ll be leveling 3 PvE characters. I’ll level the Warrior in PvE but switch to Protection at 60.

I’ll roll a Human Warlock (Demonology until 60, then switch to Affliction) and Night Elf Druid (Feral) for PvP. I will train all skills as I level them since like I said, I’m in no rush. Warlocks and Paladins don’t need to buy their level 40 mounts since they get theirs via a quest while Druids get a travel form and Mages can teleport so…I’m good.

In terms of Primary Professions, here’s what I’m planning:

  • Paladin (PvE): Mining + Weapon Smith
  • Warrior (PvE): Mining + Armor Smith
  • Mage (PvE): Mageweave Tailoring + Herbalism (will switch Herb to Enchanting at 60)
  • Hunter (PvE, Bank Toon): Herbalism + Mining
  • Warlock (PvP): Felweave Tailoring + Herbalism (will switch Herb to Enchanting at 60)
  • Druid (PvP): Skinning + Tribal Leatherworking
  • Hunter (PvP, Bank Toon): Herbalism + Mining

Basically, what I’m doing in Retail. My Mage and Warlock will likely be my money makers between Portals, Summoning and Enchants and Mats. My Paladin, Warlock and Druid on Retail had those specializations as well. As for the bank toons. There are no Guild Banks until Burning Crusade. I will probably level the Hunters to 20, maybe 40 but won’t level them much since they will spend the majority of their time in Stormwind/Orgrimmar.

If The Burning Crusade and Wrath of the Lich King get legacy servers I’ll make a Draenei Shaman (Elemental) for PvE and a Dwarf Death Knight (Unholy) for PvP.


Image result for World of Warcraft Classic


Horde side…so glad I keep my Alliance and Horde chars on separate servers in general. I’m less likely to get mixed up this way. My leveling path to 60 as Horde…I can never remember consistently lol.


  • Level 1 to 30: Durotar or Tirisfal Glades until level 10, then go to Silverpine Forest until 20. Hopefully do Ragefire Chasm a few times at least get someone to run me through it. At 20, I go to Ashenvale and Stonetalon to quest until 30.
  • Level 30 to 40: I’ll probably go to Desolace and then go into Feralas until 40, then train riding (WOOT!).
  • Level 40 to 52: Same as Alliance side.
  • Level 52 to 60: Same as Alliance side.

…That’s it. There’s always crossover after I pass level 30 in general. I go with what works for me. I also plan to roll 5 Horde Characters. I plan to roll an Orc Shaman (Level as Restoration but Respec Enhancement at 60), Troll Mage (Frost) and Tauren Druid (Restoration) for PvE personally. I’ll roll an Orc Warrior (Fury) and Undead Warlock (Demonology) for PvP.

In terms of Primary Professions, here’s what I’m planning:

  • Shaman (PvE): Mining + Goblin Engineering
  • Mage (PvE): Herbalism + Tailoring
  • Druid (PvE): Skinning + Elemental Leatherworking
  • Hunter (PvE, Bank Toon): Herbalism + Mining
  • Warrior (PvP): Mining + Weapon Smithing
  • Warlock (PvP): Felweave Tailoring + Herbalism
  • Hunter (PvP, Bank Toon): Herbalism + Mining

Same as above.

If The Burning Crusade and Wrath of the Lich King get legacy servers I’ll make a Blood Elf Paladin (Retribution) for PvP and a Tauren Death Knight (Frost) for PvE.

There will be 4 chars on a PvE Server per faction including the Bank Toon and 3 chars on a PvP Server per faction including the Bank Toon, I am planning as much in advance as possible. The Bank Toon’s sole purpose is to hold the excess stuff for the other 2 or 3 chars on the server as well as work the AH in SW/Org. The reason I decided to make it a Hunter instead of a Mage is for the Movement Speed Buff Hunters get early on. I’ll run to all the faction capitals with all four Bank Toons as well.


Breaking News: Blizzard just released the names and types of Realms for WoW Classic in the US, Oceania and Europe today. Above are the US and Oceanic Servers. Those with an active subscription or make an account on August 12 at or after 3PM PST/6PM EST will be able to make up to 3 characters to reserve the names ahead of the official launch on August 26 in the US and Oceania and August 27 Worldwide. I will make two characters, one Horde and one Alliance but both on PvE Realms.

Blizzard was careful to go with Realm names not currently being used in Retail to avoid confusion. When I started playing WoW back in the day, I started on Uther but went on to play on the Darrowmere, Cenarius and Cairne servers as well. I spent close to $600 on Server Transfers alone. I don’t plan to do any server transfers this time.

Factoring Time Zones, these are the servers I will be playing on:

  • Alliance PvE: Pagle
  • Horde PvE: Mankirk
  • Alliance PvP: Stalagg*
  • Horde PvP: Sekram*


* Blizzard annonced due to how many chars have been made on Herod, it will be severely overcrowded on Day One and especially after they turn off Layering. They added two new East Coast PvP Servers, Stalagg and Sekram to head off the problem. I switched my Alliance PvP Server to Stalagg and my Horde PvP Server to Sekram as well since I’m looking to avoid long ques myself.

I didn’t reveal the names I will give my characters yet on purpose but I will reuse the names of my characters from Retail. I will also need to make Bank Alts since there’s no Guild Bank and no Mat Tab in WoW Classic (Or Vanilla WoW). 4 Additional characters, one per server. On Pagle and Stalagg, it’ll be a Night Elf Hunter. On Makirk and Sekram, it’ll be a Tauren Hunter. I will level both of them to 40, maybe 45 and then park them in Stormwind or Orgrimmar respectively where their services as Bank Alts can be used most effectively.



…Interesting design choice, don’t you think?

I’ve been doing quite a bit of research in recent weeks on MMO-Champion. For once, I’m happy to be able to be to hear from players who played WoW as it was in 2006. It’s worth pointing out the leveling experience in WoW Classic is MUCH slower than it is now. The general consensus I’ve been hearing is it could take a few weeks to two months for someone to level a character to 60 on average.

Another general consensus I do agree with is unlike the current game, the majority of players may not level a character to max level before they give up and drop out. Attacking is slower, there’s no Heirlooms, no Dungeon Finder, no bonus EXP, you’re not as durable + mobs hit harder, no riding until 40 (costs 100 Gold to train) and you have to walk everywhere. From what I’ve been hearing, the general consensus most players who burn out will before reaching level 40 which kinda makes sense. I do agree that most who reach 40+ will likely keep going and more so once they have their mount.

I have been hearing rolling many chars is harder than the current game because of the above reasons among others. When I first started playing WoW back in 2007/2008, it took me 2 months to level my first char to 40 and do the Felsteed Quest. I am in no hurry to 60. I am and always have been casual when it comes to the leveling experience in general. Warlords of Draenor was the first expansion I leveled more than 2 chars per faction to the max level in an expansion while it was current. I’m waiting until I have a new computer (or two!) before I buy the current expansion, Battle for Azeroth so…yeah.


If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at

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Would you pay $20 for a Playstation Classic console?

Image result for Playstation Classic


…As a reminder, it launched 8 months ago and sold for $100. The price now? $20 at Best Buy, Wal Mart, Target and Amazon.

Here’s the full list of preloaded games for those who are probably looking it up right now or should be:

  • Battle Arena Toshinden
  • Cool Boarders 2
  • Destruction Derby
  • Final Fantasy VII
  • Grand Theft Auto
  • Intelligent Qube
  • Jumping Flash
  • Metal Gear Solid
  • Mr Driller
  • Oddworld: Abe’s Oddysee
  • Rayman
  • Resident Evil Director’s Cut
  • Revelations: Persona
  • Ridge Racer Type 4
  • Super Puzzle Fighter II Turbo
  • Syphon Filter
  • Tekken 3
  • Tom Clancy’s Rainbow Six
  • Twisted Metal
  • Wild Arms


…I STILL own a physical copy of Final Fantasy VII and Metal Gear Solid even though I no longer have a PS1 console. Of course, I also have digital copies of both games (plus the Gamecube remake of MGS). $20 for 20 games is a steal. ONE of those two games is worth the money but both for $20 plus 18 other games? Madness to pass this up even if you’re a Nintendo or Microsoft fan.

In addition to the games, the console cames with an HDMI Cable and two wired controllers. The original PS1 used Wired Controllers and you didn’t see Wireless Controllers in the Playstation family until late in the Playstation 2’s lifespan (It was 100% Wireless from the PS3 onward). It also comes with a Virtual Memory Card, which basically means you don’t need a physical memory card to save your progress. For those with a PS3 or Vita who may be looking to buy and download all of these games, you will need at least $200 which is more than the original price of $100.

The PS Classic is a sample of the best of Sony’s first Playstation console.

One can’t help but note a few significant omissions I would’ve liked to have seen included:

  • Grand Theft Auto II
  • Metal Gear Solid: VR Missions
  • Gran Tourismo
  • Gran Tourismo 2
  • Resident Evil 2
  • Twisted Metal II
  • Tekken 2
  • Tomb Raider
  • Tomb Raider 2
  • Crash Bandicoot
  • Crash Bandicoot 2
  • Cool Boarders
  • Driver
  • Suikoden
  • Suikoden 2
  • Chrono Cross
  • Final Fantasy Tactics
  • Final Fantasy Origins (FF1 and FF2)
  • Final Fantasy Anthology (FFV and FFVI)
  • Final Fantasy Chronicles (FFIV and Chrono Trigger)


…LOL I realized after the fact this is anorher list of 20 games!

Anywho like I said, FFVII and MGS alone are worth getting this for if you never played them before. MGS2 and MGS3 were released on the PS2 while MGS4 was released on the PS3. MGSV–Ground Zeroes and Phantom Pain–were released on the PS4. FFVIII and FFIX were also released on the PS1 along with Final Fantasy Tactics. FFX (and its sequel FFX-2) and FFXII (its sequel Revenant Wings was released on the Nintendo DS) were released on the PS2 (FFXI was an MMORPG released only in Japan). FFXIII (and its two sequels) was released on the PS3 and Xbox 360. FFIX (MMORPG) and FFXV were released on the PS4 and Xbox One.

Such a deep history from just those two titles!

Gran Tourismo, Tomb Raider and Crash Bandicoot are three HUGE omissions but I do think they were left off to keep the price down. I don’t think the PS Classic would be $20 right now if those three games were included. If you wanna play any of the games on my wish list you can but you will need a PS3 or a Vita since they are all digital on the Playstation Network. FF1, FFII, FFIII (the real FFIII), IV (as well as its sequel, The After Years), V and VI can all be bought from the Playstation network separately via the PSN.

Oh and yeah I do think Sony considered their attempt to get in on the Mini Retro Console bandwagon may be a failure. I think it’s salvagable and more so if Sony decides to make a PS2 Classic and PSP Classic respectively.


If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at

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Nintendo’s new Switch models reveal Nintendo has big plans for the future

Image result for Nintendo Switch Lite


Nintendo’s new Switch Lite Model will be a 100% handheld. Unlike the original and a new version with an extended battey life, the Switch Lite will not be a Hybrid Console. Gamespot put together a nice comparison chart here for the current, new and Lite versions.

The Switch Lite will sell for $200 while the new Switch with longer battery life will sell for the same price as the current one, $300. The original Switch has a battery life of 2.5 to 6.5 hours on a single charge undocked. The Lite’s battery life is 3 to 7 hours. The new Switch’s battery life is a MONSTEROUS 4.5 to 9 hours undocked. The reason for the range in battery life is because the game you’re playing or software you’re running dictates how long the battery will last. A game Like The Legend of Zelda: Breath of the Wild will probably drain the battery faster than say, the Super Mario Bros. (Virtual Console version).

…If I owned a Switch right now, I’d be PISSED. Two years ago, I almost bought one. I walked into a Gamestop knowing I was going to either buy a Switch or a Playstation 4. The one I didn’t buy then, I would buy in a few years. I left with a PS4 and I regret nothing. See, I’m not like most folks who buy a home console as soon as it comes out. I wait a few years. That way when I finally do buy it, there are a LOT of games released for it for me to choose from. I bought a Wii U the month before I bought my PS4 so…yeah.

I do plan to buy the Switch with the longer battery life obviously. I also plan to wait until next year to see if there will be a price drop or bundle involving the new Switch.

In terms of games I’m looking to play on the Switch, here’s a list of several games I’m looking at:


  • Super Smash Bros. Ultimate
  • Fire Emblem: Three Houses #
  • Pokemon Sword or Shield #
  • Pokemon: Let’s Go Pikachu! or Eevee!
  • Xenoblade Chronicles 2
  • Final Fantasy Crystal Chronicles: Remastered Edition #
  • Tales of Vesperia: Definitive Edition*
  • The Elder Scrolls V: Skyrim*
  • Final Fantasy VII* (original)
  • Clannad*

* Denotes I already have the game on another console or PC
# Denoyes the game has not been released as of this writing

…All the more reason I am in no rush of course. In terms of prioritizing game purchases, I’ll either buy Super Smash Bros. Ultimate and Clannad or Xenoblade Chroncles 2 and Clannd first.

I mentioned this several times over the last 5 years but I DO have two Nintendo 3DS consoles and by extension yes, I do have two My Nintendo Accounts. So in, I could own two Switch consoles and run it like I do with my 3DS consoles: Mostly physical on one, mostly digital on the other. I would get the Switch Lite second and run it with mostly digital and Virtual Console games. Of course, that’s just thinking ahead mind you.

Anywho, that’s my plans regarding the Switch in the next year or two. I do expect there to be a significant gap between the two Switch purchases as well. 6 to 12 month inbetween. Of course, all this is just speculation on my part and assumes I’ll have stable income to make just the first purchase as well. Time will tell.


If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at

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Nintendo confirms Pokemon not in the Galar Pokedex can’t be migrated into Sword and Shield

Image result for Pokemon Sword and Shield

I’m not surprised by the news but naturally this PokeHolic is also disappointed. What it means for me is I will need to wait until the games are released–and also wait until I get a Nintendo Switch as well–to know which Pokemon from the first 7 Gens are in the Galar Pokedex. has been keeping track and though the list is pretty big so far–looks like it will be as big as the 3rd Gen Hoenn Pokedex so far–I do have balancing concerns and more so given Game Freak Devs said more Pokemon will not be added to the Galar Dex over time.

Game Freak Devs explained–and I’m summarizing–this was gonna happen eventually. “This” being main series games being released that didn’t include every single Pokemon. We’re talking over 800 Pokemon as of the 8th Gen. The Devs also shut down hopes the other Pokemon could be added over time via patches, saying “that’s unlikely to happen”. The Devs also confirmed neither Mega Evolution–Introduced in the 6th Gen games–or Z-Moves–Introduced in the 7th Gen games–will be included in any way in Sword/Shield. The new games will feature a new mechanic called Dynamaxing where a Pokemon grows into a large size.

Backwards Compatability has long been a long standing feature for the main series games. Did you know Pokemon caught in the Original GBA Pokemon Ruby/Sapphire could be sent all the way to the 6th or 7th Gen games? Of course, the 4th and 5th Gen games would be needed but it’s possible. You could also directly migrate Pokemon from the Virtual Console versions of Red/Blue/Yellow and Gold/Silver/Crystal to the 6th and 7th Gen games via Pokemon Bank.

The last time we’ve seen a restriction like this was between the 2nd Gen and 3rd Gen Games. Due to hardware restrictions, it simply wasn’t possible to migrate Pokemon from the 1st or 2nd Gen games to the 3rd Gen Ruby/Sapphire/Emerald. Nintendo eventually fixed this discrepency with the release of FireRed, LeafGreen, Pokemon Coliseum and Pokemon XD, which featured Pokemon from the first two Gens and could be transferred to Ruby/Sapphire/Emerald. Those like myself who had a Cheat Device were able to confirm the data for the then 386 Pokemon was in Ruby/Sapphire/Emerald and the other games released confirmed Nintendo had a plan to bring back older Pokemon.

This time is different.

The biggest reason is because there are now 800+ Pokemon unlike 2003 when there were 386 Pokemon. As one article I recently read put it, longtime Pokemon fans have long outgrown the main series video games. There are so many more entry-level RPG options than there were 20 years ago. It is also clear The Pokemon Company has no plans on drastically changing the basic formula either.

What formula? Well, ALL of the main series games have all of the following included:

  • Choice of 3 Pokemon to start (for example Bulbasaur, Charmander and Squirtle in Red/Blue)
  • No “Game Over” screen (When all your Pokemon faint, you’re warped back to the last Pokemon Center you visited and lose half your money)
  • 8 Pokemon Gyms (except Sun/Moon and UltraSun/UltraMoon, which has no gyms but uses a similar mechanic)
  • Elite 4 + Champion (You are the first Champion in Sun/Moon and UltraSun/UltraMoon)
  • Evil Team Organization (Team Rocket, Team Skull, etc.)
  • Rival Trainer (Blue, Hau, etc.)
  • Cover Legendaries (Lugia, Groudon, Dialga, Solgaleo, etc.)
  • Pokedex
  • Professor who offers guidance
  • Pokemon Storage PC
  • Version Exclusive Pokemon
  • Trading (Online as of the 4th Gen games)
  • 1 Master Ball given you (REAL Trainers get but don’t use theirs!)
  • Time (Day/Night and the actual time for example)

…Those are the main ones that immediately came to mind. Of course, some games have a Gen-wide gimmick like Mega Evolution in the 6th Gen and Z-Moves in the 7th Gen.

Anywho, I feel comfortable saying I’m not gonna sweat the 8th Gen games much. Like I did with the 5th Gen, I will probably play one or both of them at a much later time after a price drop. I don’t even have a Switch right now anyways (LOL!). Priorities and all that.


If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at

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Confirmed: A Level Squish in World of Warcraft IS coming!

MMO-Champion picked up a story that first broke on Reddit. The thing is, proof was included in screenshots from a survey apparently sent out to some active subscription holders.



Blizzard hasn’t publicly commented on a Level Squish to come though MMO-Champion did refer to an interview  of some of the Devs talking about the pros and Cons of a Level Squish if they were to do it. It seems we now know they decided the Pros outweight the Cons and more so for Newer Players.

Currently, the max level is 120. As you can see in the second screenshot the new level cap will be “dramatically lower” than 120. It’s fair to assume it will likely be lowered to 80, 60 or even less. 60 was the original level cap before the first expansion Burning Crusade raised it to 70. The second expansion Wrath of the Lich King raised it to 80. The next expansion Cataclysm raised the level cap to 85 while the one that followed, Mists of Pandaria raised it to 90. The following expansion Warlords of Draenor raised the level cap to 100 while the previous expansion Legion raised it to 110 and the current expansion Battle for Azeroth has it at 120.

Either way some significant changes would need to be made since certain features are unlocked at certain levels. Here’s the current list of things unlocked at specific levels currently:

  • Level 10: Class Specializations Unlocked
  • Level 15: Dungeon Finder, Level 15 Talents and Battlegrounds Unlocked
  • Level 20: Riding Unlocked
  • Level 30: Level 30 Talents Unlocked
  • Level 40: Fast Riding Unlocked
  • Level 45: Level 45 Talents Unlocked
  • Level 60: Vanilla Wow Raiding, Outland and Northrend (Level 58 to 80), Flying on Kalimdor + Eastern Kingdoms and Level 60 Talents Unlocked
  • Level 70: Burning Crusade Raiding, Epic Flying and the Isle of Quel’Danas (level 70) Unlocked
  • Level 75: Level 75 Talents Unlocked
  • Level 80: Northrend Raiding, Cataclysm Areas + Pandaria (Level 80 to 90) and Fast Flying Unlocked
  • Level 90: Cataclysm and Pandaria Raiding, Draenor (Level 90 to 100) and Level 90 Talents Unlocked
  • Level 100: Draenor Raiding, Tanaan Jungle (Level 90), The Broken Isles (Level 100 to 110) and Level 100 Talents Unlocked
  • Level 110: Legion Raiding, Suramar (level 110) Kul Tiras and Zandalar (Level 110 to 120) Unlocked
  • Level 120: BFA Raiding, War Fronts and PVP Talents Unlocked


…That of course doesn’t account for Classes learning skills while leveling among other things. There’s also the fact Worgen, Goblins, Death Knights and Demon Hunters have unique starting experiences and in the case of the two classes, their talents are learned at different levels from everyone else. A lot will need to be adjusted for the Level Squish to work while also factoring Starter Edition Accounts (which are capped at 20).

Anywho, my running theory is the new Level Cap will be 60 or 80. I also think Starter Editon Accounts will be have their level caps raised to 25.

If the new cap is 70, here is how I think expansion content and a few other things could be introduced:

  • Level 10: Riding Unlocked
  • Level 25: Epic Riding Unlocked and the new Starter Edition Level Cap
  • Level 30: Flying, Outland + Northrend Unlocked
  • Level 40: Cataclysm + Pandaria Areas Unlocked
  • Level 50: Epic Flying and Draenor Unlocked
  • Level 60: Fast Flying and Broken Isles Unlocked
  • Level 70: Kul Tiras + Zandalar Unlocked
  • Level 80: War Fronts and PvP Talents Unlocked


I factored PvE Talents. They would unlock every 10 levels. Dungeon Finder and Battlegrounds would still unlock at level 15.

If the new Cap is 60, here is how it could look:

  • Level 25: Same as above + Outland + Northrend Unlocked
  • Level 30: Cataclysm + Pandaria Areas Unlocked Unlocked
  • Level 40: Draenor Unlocked
  • Level 50: Broken Isles Unlocked
  • Level 55: Kul Tiras + Zandalar Unlocked
  • Level 60: War Fronts and PvP Talents Unlocked


Same idea as above in short. You can elect to level in the new expansion area to the cap or not in short. There would also be another EXP Squish as well to make it work. If the cap is UNDER 60…whew. I’ll leave that to Blizzard to figure out!


If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at

Posted in Blizzard Entertainment, Blog, Brendan Aurabolt, MMO, MMORPG, PC, Serene Adventure, Video Games, World of Warcraft | Tagged , , , , , , | Leave a comment

Before I forget, yes I am on Twitter

Image result for Twitter and WordPress

If you already follow me on Twitter, you’ll see this same post and another one multiple times since I posted them on ALL of my WordPress blogs at once.

I’ll keep this one short, though. Assuming you’re reading this first from WordPress, my Twitter handle is @LaVonDavis617. Feel free to Direct Message me on Twitter if you’d like–I only recently found out what and how to DM on that note–and I’ll get back to you when I can.

The easiest way to get in touch with me without knowing my phone number is via Google Hangouts or iMessage. I have an Android Phone but I also have an iPad. I can text an iPhone as long as I know the number but if you wanted to text my iPad first, you will need to know my iCloud Email. It’s the same with Google Hangouts, which requires either an Android Phone number or a Gmail account.

  • My iCloud is
  • My Gmail is

…My iPad is Wi-Fi only but I’m pretty good at getting back to people fairly quickly. This way, everyone has at least 3 different ways to get in touch with me. Of course, you can also just email me if you want.

One last thing: I am in need of Donations. Use the link below if you’re able and willing to donate!

If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at

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In general, I like to be consistent in what I do and say

Image result for Covered Bridge


When I first launched this blog 7 years ago, it was meant to be a backup to my old website Serene I never would have imagined back then that I would have gone on to make 10–soon to be 11–more blogs on WordPress. I spent almost $500 on just operating costs with my original website over an 8 year period. I was able to do WAY more than that for free these past 7 years with WordPress.

My personal life has been in limbo over the last three–no, five–years in particular. Even so, I have learned a lot over the last 3 years I have been unemployed. My work as an Independent Consultant is a new venture I started late last year. I’ve got some big aspirations but I am also realistic. I know my limitations but I don’t think that disqualifies me from needing and wanting to make some big life changes.

Priority #1 is being able to support myself financially. To that end, I decided to start a Consulting Firm. Of course it’s not currently licensed or registered but that will change once I have the money to make it happen. At the same time, I am still looking for employment. The money I do make as an Independent Consultant isn’t much and isn’t consistent enough to really be considered income. I can’t even report it for tax purposes or I would have already.

This is something I have been saying to the people I’ve met in the last few years a lot lately: People have learned to love things and use people when it should be the other way around. You’re not rich until you have something money can’t buy. I have no interest in being rich or famous. Doing things for others makes me happy at the end of the day. At the same time, I am far more likely to go out of my way for someone who I know will appreciate the help I provide.

Every time I get a Like for one of my blog posts, I know someone appreciated the effort I put into it as well as the content. I have written almost 1,000 articles across my 11 blogs. I took my time putting every single one of them together.

For almost two years now, you’ve seen this at the end of every article:

If you have enjoyed this post or other posts I have made on this blog, please consider making a monetary donation via PayPal. Whatever amount you can provide would be greatly appreciated.

…To date, no donations have come in since I started including this in my posts across all of my blogs. I am now asking those who have especially come to enjoy my postings no matter how long it’s been to please donate. Without going into all the details here, I need your fiancial support. If you’re able donate but want to talk to me first, you can email me at


Posted in Brendan Aurabolt, Serene Adventure | Tagged , | Leave a comment